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Solo Dungeon - Session One (and some handy charts)

The Solo Dungeon - will it work? Whatever does happen, it's all in the hands of the dice - those fickle, twisted and evil lumps of plastic we love so much. Last time, we generated the party - six doughty adventurers who were set to plump the depths of the earth if we could just decide on their weapons and spells. No-one had any preferences, so I decided that Garamar the MU had chosen Shield as

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