In fact as they closed to distance it became clear that they were marching towards a ridge line covered in thick scrub, where the only safe path through for formed troops was a defile about the width of an infantry regiment in line. The column halted and deployed the RA's 9pdrs and proceeded to reconnoitre the scrub by fire. This was followed up by an aggressive push through the scrub by the cavalry. This was a tense moment, - the visibility in the scrub was severely limited as mostly the horsemen could not see above it. They scouting discovered some blasted trees and the odd mangled Mahdist scattered through the brush. The squadron exploring the defile emerged the other side to discover a deep wadi and evidence of dervishes, - quite possibly "Fasands of 'em". The cavalry, slightly spooked, fell back on the column.
It's always nice when one of the players reads the briefing material from cover to cover and can actually remember some of it. I was also impressed that close attention was mostly paid to where the spare ammunition was, and sides of the square were allocated to the various commanders. Alas for "Daddy" Knowles he got the side near the wadi.
As the column pushed into the defile the fire from the ridge line got heavier, and the column halted to give them a volley or two. At this point Mahdists started to emerge from the wadi. Seeing some fresh targets, the Cavalry shook out into battle line and then sort of hesitated.
The head of the column was now under a fairly hot fire, and the Highlanders impressed everyone with their calm and methodical firing.
At the rear of the column it looked like it had all turned into a bloody mess with half of the regiment that had opened the square dead and dying. The dismounted cavalry on the far side counter charged and the Gardner gun was turned inwards to provide support. The Lancers closed up to provide support as well. the tide had clearly turned against the fuzzies who were now scattered liberally across the blood red sand.
At this point the attack had been beaten off, and Osman Digma's forces given a seriously bloody nose. News of the fight was heliographed back to the zeriba, and a council of war was held. Carlton Edwards was of the view that the column had broken Digma's main force, and this was a major victory....but at what cost.
The force had taken heavy casualties amongst "Daddy" Knowles' command. There was no probably not enough time to get to the target village in time to build a zeriba, half of the water had been lost and the rest of the baggage had taken a sever hit as well. The cavalry was blown, having fought two major actions in the day.
It was resolved to pull back from the battle site and build a zeriba here. Engineers were despatched with the Norton Tubes to look for water in the wadi, whilst the wounded were tended to and the dead buried.
All round a satisfying evening's game. I need to work on my understanding of the rules and work out a new scenario for the next game. The players put on a good performance and have made this corner of Africa a place where an Englishman (and a Scot) can hold his head up high.








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